me3 best weapons. updated Aug 18, 2021. me3 best weapons

 
 updated Aug 18, 2021me3 best weapons 15, Barriers - x1

M-25 Hornet. Mass Effect 3. It's a full auto Mattock. It deals good damage, has great accuracy and can even be outfitted to be a very potent ranged backup weapon. This can be very useful in early to mid-game. For getting the most. 15, Barriers - x1. Previous Mass Effect games were limited in what was allowed to be used in a melee fashion as a weapon such as the Omni-blade or using physical actions (such as. Designed for the asari resistance, the Acolyte's barrels fire advanced ammunition similar to that of an impact-triggered resonant warp bomb, which has a devastating effect on shields and biotic barriers. Geth or claymore shotgun. Tali- pistols/ shotguns. the M-37 Falcon grenade launcher AR in ME3 was nerfed into the ground pretty early on in Mass Effect. An. Investing a lot of talent points in all four weapon talents usually ends up being a. For ME3, my preferred weaponry is Mantis/Black Widow (with Concentration Mod), and Tempest SMG (or Blood Pack Punisher) (with Ultra-light and High Damage or Heat Sink mods). Wrex- assault rifles/ shotguns. 15. If you want specific gun recommendations I suggest whatever guns you aren't using just to keep it fresh. Use whatever you want. So, traveling light is a must for this class. The M7-Lancer [sic] is a rare collector's item that was introduced shortly after the First Contact War. It doesn’t deal a great amount of damage, so don't feel the need to spend credits to buy it. ) M-96 Mattock (Assault Rifle) Powerful, Strong, and Precise. The Particle Rifle is an assault rifle in Mass Effect 3. Infiltrators will have access to the best Sniper Rifle in the game, the M-98 Widow, which is exclusive to an Infiltrator or Soldier Shepard. 2 arc pistol 42 executioner 30. He will be much more powerful with the AR and there's honestly not much use for sniper rifles at all in me3 but I definitely understand the draw of making a more roleplay related build than a power build. They can get medium armor too and, by Mass Effect 3, have proficiencies in most weapons, meaning they can keep themselves safe up close as well. Added: M-96 Mattock. In ME1 you can change the ammo mod depending on the enemy you're facing, shredder for organics, armor piercing for synthetics. Shotgun - Reegar Carbine or Wraith, Geth Plasma Shotgun is good for Squadmates. Sentinels are unique, bringing both tech and biotic abilities to the battlefield. It can be found during the mission. Single-player Combat in Mass Effect 3 involves a squad consisting of the player character and usually two non-player character ("NPC") allies weapons in tandem with biotic, tech, and other abilities to defeat enemies and complete missions, enabling the player and allies to improve in power and advance the story. Other than that it's guns all the way for the. They are best suited for close- to mid-range combat. For an AR, I recommend the Saber or Falcon, since the soldier can handle the weight. Adepts across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. M-11 Suppressor; Javelin; Cerberus Harrier; M-90 Indra; M-560 Hydra; N-7 Hurricane;. Infiltrators: The Black Widow is easily the best choice for any Infiltrator and really the only weapon you will need as having this weapon without any capacity increases or weapon weight decreases and no upgrades will put in the negative for power recharge. M-78 Revenant – Pop Pop. For Vanguard attack is also defence (you get barriers from doing charges). This mode that takes us back to the old good days releases on November. Adept passive class power provides various stat bonuses, mainly biotic force and power. infamusforever223 • 2 yr. Best Classes: All (although if you use cryo ammo the thing is a little pointless) M-920 Cain: My second favorite heavy weapon in the game due to the sheer amount of kill force this thing has but the charge up on it can leave you vulnerable to enemy fire, but this thing will turn anything into dust or leave it with so little health that the rest. Harrier for assault rifles, Indira for snipers, Hurricane for SMGs. Note: Even if you completed Priority: Eden Prime before this mission, Javik cannot. I've experimented with far too many combinations, and I found the best is the Harrier, although you can consider the Lancer as well, especially if you want something lighter. Best Shotgun : Never tried Shotguns. Mass Effect 3 - unlock M358 Talon. These include, but are not limited to, Ultralight. Frag Grenade Lv 2. 3. The Soldier is the class for players who more or less ignore powers and simply play Mass Effect 3 as a shooter - the Soldier can carry the best weapons and only needs to use one power in combat - Adrenaline Rush (though using its Rank 6 Bonus Power evolution provides some flexibility). Arc Pistol is much better at killing mooks, but Acolyte is much better at stripping boss shields/barriers, and has AOE stagger. Initial upload. MASS EFFECT 3 I have an improved version of this guide in a post containing a guide for every single game making this guide pointless. sheepman23 10 years ago #3. It has a great variety of benefits for both shields and. It deals adequate damage in a 6. Description. -weapon weight doesnt affect your squadmates power cooldown. Cryo Ammo is a power in Mass Effect 2 and Mass Effect 3's single-player mode. This is especially important as Soldier build will always be using them. It plays two roles: detonates biotic fields created with other abilities and damages enemy armor and barriers. You’ll enter this area just after the cutscene in which Shepard has to fix a console. Engage enemies at medium range when. 3MB ; 233-- HR Weapons Pack 1. Mattock for life in that game. It's best utilized by tanks who enjoy wading. 5 seconds after the ability affects the enemy. The Armax Arsenal Arena is a combat simulator complex located in the Citadel's Silversun Strip. These represent some of the best weapons in ME3. appears in both Mass Effect 2 and Mass Effect 3. Cryo ammo on those will wreck house. Of course, they have Tech abilities too and can easily freeze or overload anything Biotics don't obliterate. Power boosters. MASS EFFECT 3 I've always enjoyed the buildcrafting aspect of ME3, because the increased weapon variety and powersets gave lots of freedom. Biotic powers can take down Barriers and some. Hurricane smg, particle and typhoon rifles, and wraith shotgun are the best guns for your teammates to use to maximize their damage. Related: Mass Effect 3's Final Battle & Ending Have Been Changed In Legendary Edition. Used for long-distance combat situations, sniper rifles are generally equipped with targeting scopes, sport longer barrels, and pack a higher damage per round than most other weapons but at the expense of reduced firing rates and overheat allowances. When first going through Mass. 1 Best: The Cerberus Harrier Is A Lazer Hose. As long as the DPS stayed the same I wouldn't see that unbalancing the weapon. Nearly every gun on the battlefield is laden with features, from targeting auto-assists to projectile shavers that can generate thousands of rounds of ammunition from a. A list of the best weapons in Mass Effect 3, a role-playing video game with a powerful combat system. For your passives, go all in on. A true combat specialist, Ashley shoots down everything in sight while having the durability to withstand the return fire. Another important aspect is that if it is used on Tech abilities like Incinerate and Cryo Blast it will also detonate a Tech combo. The M-96 Mattock has High Damage, higher Penetrate and is highly accurate. Biotic Mastery Lv 3. Rear Grip: RB Claw-PSL Grip. Best bonus power in me3. Upgrades the Predator heavy pistol. Kaz13 2 years ago #6. While they lack advanced combat training, they are the best at defeating enemies without firing a shot. Otherwise, the Claymore and Raider are straight up damage dealers. Thanks again for helping me with the second game, Insanity is a real pain sometimes. Krysae for everything. The Spectre - Master Gear set spans the whole range of. And of course, with any good Mass Effect game comes a great variety of Squadmates to assist you on your journey. As before, this is focused on the best mission order for story purposes and what squadmates to bring for unique dialogue. Warp Lv 3. In Mass Effect 3, players need to be mindful of carrying weight and choose no more than one heavy and one light weapon in their loadout to avoid increased cooldown times on abilities. 2. Exceptionally well-crafted, accurate, and packing ample firepower, the. -weapon recoil doesnt seem too affect much the the squadmates shooting condition. The Adept is a core class in Mass Effect 3, and. Stick to vs. The list includes sniper rifles, pistols, shotguns, assault rifles, and more, with their pros and cons. 4. Ammo is either disruptor or Armored Piercing (ap is primarily used on SG). Browse more than 200 builds & Find the best loadout for you favorite gun in no-time. Also, shotguns are more effective against shields by default, so. The best option to go for when building an effective Infiltrator is the upgrades with the highest reputation bonuses and the Weight Capacity bonuses. Melee weapons are wielded in close-quarters combat. However, the increase is negligible and I don't think it is. 1 N7 Valkyrie (Mass Effect 3) Unsurprisingly, most N7 weapons are very good, but the Valkyrie might just be the best of the bunch. Nobody said your powers must be done at the expense of weapons and vice versa. 11. For example, in MP, I find that the Destroyer is built to best maximize either the Typhoon or the Prothean Particle Rifle whereas the vanilla human soldier rocks the claymore best. Pistol is the Carnifex or Paladin. Overview. This post covers the best Javik build in Mass Effect 3 and Mass Effect 3 Legendary Edition. And you have a lot more leeway with squad selections since Shepard can become very OP pretty quickly. Katt-AMR (sniper rifle) Image: Activision via Polygon. If you have just poor aim, take the particle rifle. They will cover all ranges (Harrier and Paladin being longer-range weapons, Punisher and Piranha being close-range weapons) at a reasonable weight class. 8k more. Hahne-Kedar (Shoulders) Best Insanity Soldier Builds in Mass Effect 3: Legendary Edition. Heavy pistols have supplanted the pistol class of weapons seen in the first game, making their introduction in Mass Effect 2. Infiltrator: Pistols, SMGs, Sniper Rifles, Heavy Weapons. synthetic and vs. We take the first three levels for bonus recharge time and increased damage. It will allow to conceal Shepard's position and strike enemies for maximum damage from where they do not expect. Firing Mode: Automatic Clip Size: 250 (ME3) Reserve: 500 (ME2), 0 (ME3) Base Damage: 15 - Mass Effect 2 Damage Multipliers: Armor - x1. First and foremost, it has unlimited ammunition. This is Javik's main ability. In general, Reaper missions are best with a shotgun and scope, and Cerberus missions better with a Sniper Rifle. Sentinels can snipe and launch powers and power combos from afar. -Is supernally light. The high damage ones are the claymore (highest damage in the game), wraith is pretty good, reegar carbine also works well with a vanguard. It does not need heat sinks, instead utilizing weapon heat. . Higher Charm scores provide bonuses to first aid and power cooldown time, while higher Intimidate scores increase power and weapon damage. Ammunition Upgrades are specifically designed to enhance the effectiveness of your weapons' ammunition. Vanguards across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. Best weapons by type. The M-96 Mattock is an assault rifle in Mass Effect 2, Mass Effect 3, and Mass Effect: Andromeda. With a few invested points we are able to increase Garrus weapon damage by 60%. Since the weight of a given player's weapon loadout can inhibit the cooldown rate of their powers. Mass Effect 3 Armor - Special Sets (all available at Citadel shops) Cerberus Armor: Ammo Capacity +10%, Weapon Damage +20%, Shields +10%, Health +10% Terminus Armor: Melee Damage +15%, Ammo. Ultimate Sniper. The total DPS of this build comes out of ignoring Adrenaline rush altogether, and explicitly using the Lancer to prime irresponsible amounts of fire explosions, then use Concussive Shot (which is a. Overload Lv 3. The Sentinel shines at being able to deal with all forms of protection the enemies may have due to them having access to both Warp and Overload. M-99 Saber Assault. 1. You end up just spamming Throw on health-only enemies, and Warp+Throw (and maybe Cluster Grenades) on. Only the HMWA VII and X can be acquired in the game. Incinerate Lv 3. For Mass Effect 3 on the Xbox 360, a GameFAQs message board topic titled "Best and worst weapon in each weapon type". Mass Effect 3 has such an incredibly large selection of weapons in fact, that things can. Assault Rifles: Lancer, Argus, Revenant, Mattock, Saber, Cerberus Harrier, Chakram Launcher. 4 suppressor 35. Sniper Rifle - Black Widow, Valiant is good for Squadmates. Melee Weapons are a new weapon class in Mass Effect: Andromeda. Each weapon has one ammo upgrade slot and at least one weapon upgrade slot; better weapons have two weapon upgrade slots in addition to the ammo slot. Most shotguns fire 8 "bullets" per trigger pull. Typhoon, Cerberus Harrier, Prothean Rifle, N7 Hurricane, Paladin are all popular choices for anyone and usually a good choice to put these on anyone. Sniper - Black Widow / Krysae. Contents Mass Effect 3 Legendary Edition. For some reason, if the player still misses. Another important aspect is that if it is used on Tech abilities like Incinerate and Cryo Blast it will also detonate a Tech combo. "Post-patch" means the weapon damage changes after ME3 patch 5 which changed a bunch of single player weapon stats to match their multiplayer counterparts. With the third highest clip size in the assault rifle category, the M-78 Revenant is handy if you like to spray and pray. The individual pages for specific powers also have information on single-player versus. Cerberus harrier has high damage, but can't hold much ammo. Thank you for watching my videos!If you enjoy my videos please click the "Like" and "Subscribe"!Adas Anti-Synthetic Rifle is in top 3 Assault Rifles in Mass. Instead of imparting small bonuses to different. It was a tough choice to put the Locust as the second best SMG in Mass Effect 3, but here it is. Just wish I had my recon hood from ME2 as well. The Scorpion is my Grenadier builds other weapon, like the Falcon it works nicely with Cryo Ammo, its a bit too heavy for me to use with my normal Soldier however. Then give him a Typhoon if you have that DLC, a Revenant if you don't. Upgrades the Avenger assault rifle. M-9 Tempest. Sniper Rifles refers to both a. You can easily increase your damage by like 200+ %. Combat Drone Lv 3. Their inventory is stacked with a wide variety of weapons, equipment, and powers. The Geth Pulse Rifle makes a return in ME3 and is much easier to get hold of, but it’s not quite as powerful as its ME2 counterpart. In ME3 I recommend Fortification as extra power. The M-13 Raptor is a sniper rifle hybrid, both an assault rifle, and a semi-automatic rifle with a scope. Tactical Cloak will be one of the main abilities of this build. In Mass Effect 3, each outfit gives squad mates different bonuses. Damage: 315 Shots Fired Before Overheating: 1. Mass Effect 3; Best weapons for a vanguard? MonkeyMaster007 10 years ago #1. The undisputed best scene in the. Liara: none actually. The abilities used in combat in both single-player and multiplayer Mass Effect 3 are called powers. However, I still like to play Vanguard in all three games, especially ME3. See also: Armor#Mass Effect 3, Armor Customization (Mass Effect 3) In Mass Effect 3, Weapon Mods are used to augment any of the five types of standard weapon: assault rifles, shotguns, sniper rifles, submachine guns, and heavy pistols. The best Sniper Rifle mods to use will depend somewhat on playstyle and preferences, but generally, improving aim and accuracy, as well as damage output,. See more N7 Typhoon (Assault Rifle) - The heaviest assault rifle in the game with power to match. Without a question of a doubt it is the M7 Lancer. Inv. The Geth Plasma Shotgun is better for Tali since you want her to keep her distance. Pistol : Talon or Acolyte. This page of IGN's Mass Effect 3 wiki guide is all about the Priority: Earth Mission, including how to get through all combat. 10. This will pretty much always one shot any non-special enemy throughout the entire game. Sentinels can get up in enemies’ faces and show them the open end of a shotgun barrel since Sentinels have the durability to withstand a couple more seconds of fire than most other classes. Now you have to find the line Engine Console. They have really good damage output, and tactical cloak is very useful. my question is: what're the best guns to. It doesn’t fit the typical combat. Ce. The weapon is lying on the pipes near a path leading to the satellite console ( Arrae: Ex-Cerberus Scientists side quest). Find out their features, advantages, and locations in the. That isn’t to say that it’s bad, there are. Weapon Damage - only if you use the weapon to damage enemies. Then proceed to open it using the notes blog. Alliance Officer is thus evolved to give Ashley the game's second highest weapon damage. Our detailed game analysis reveals why these two weapons are your key to success in Modern Warfare III. The Kestrel Armor is very powerful, if you like the look at it. It will also restore Tali's shields. The power damage upgrades only apply while the weapon is actually in the user's hand, and this is true both for you and your squadmates. Assuming you're equally partial to all classes, the best class is Infiltrator. You can engage enemies from far range, which favors you. The Scorpion is good for AOE damage without using powers. 10. SMG's: N7 Hurricane or Blood Pack Punisher. Tech Armor, the Sentinel's unique power, has changed significantly. Theres few ways to upgrade shields and health tho imo. These weapons typically damage through all types of protection but suffer from high power consumption, making their usage situational but devastating given the right conditions. Infiltrators are tech and combat specialists with the unique ability to cloak themselves from visual and technological detection. Dark Channel Lv 3. 10. A heavy-duty semi-automatic rifle favored by only the most elite marksman, the M-99 Saber is jokingly referred to as "The Big Iron" for its sheer stopping power. Incendiary Ammo Lv 3. Shots to kill. This weapon is named for the quarian Reegar family, whose marines have served valiantly against the geth. This section covers detailed ability progression for Javik Build. The proper selection and use of squad members can significantly reduce the challenge of a given mission, especially on the higher difficulty settings. N7 Hurricane (DLC)I'm playing the Mass Effect 3: Legendary Edition Citadel DLC on Insanity difficulty, and I've met an enemy I can't kill: the CAT6 Heavy. but it also provides sizable boosts to headshot damage, weapon damage, and heavy weapon ammo capacity. Notifications. The M-29 Incisor is a burst-fire sniper that you can get toward the middle of the first half of Mass Effect 3. 0. -Has instant trajectory, unlike many alternative sniper rifles. It is found around midway through the game during the Priority: The Citadel II mission, inside C-Sec, or afterward in Kassa Fabrication. Items and upgrades will have a 10% markup compared to buying them at the actual stores on the Citadel. I tried the Harrier version of it, but always come back to the Mattock. However, note that pretty much every class benefits a lot from power combos in ME3, so I'd recommend only bringing one of AR / SR, they're all quite heavy and your power cooldown will suffer. Reegar Carbine - highest DPS weapon in the game bar-none by a good distance, even with its armor penalties. A fully automatic take on the M-96 Mattock, this Cerberus weapon is exceptionally good at killing things. The Vanguard is a high-risk high-reward style class in which you are given some of the best offensive abilities in the game, but also are stripped of most of your. Graal Spike Thrower. A few other weapons got some nods of approval, but just from what people posted, this list seemed to be the most, 'frequent', as it were. 2 predator 26. -Can 1-headshot-drain the shields of the above. Adept Abilities in Mass Effect. On top of that, you’ll also gain +80% Power Damage, and +30% Tech Damage for EDI as well as a 30% increase in Health and Shields. Pistols are generally a poor weapon choice for any squadmate unless its squad ammo with Scorpions or Liara with an Acolyte. Inferno armor for 30% extra power damage and 30% less power recharge. Version 1. Shepard has plenty of weapon brands to choose from in the first Mass Effect. Mass Effect 3. Tech Mastery Lv 3. A weapon like that would certainly make you a TALON ted individual. 10. Tali will set the weapon aside for Shepard to take. There are LOTS of viable options but those (along with the ARs you mentioned) seem to be the go-to picks. Ofc you dont need to use the designated weapons, you can use other weapons. For a Vanguard, it is a good idea to select upgrades. This is a very important ability for Garrus's build. Assault rifles are one of the primary weapons in the Mass Effect universe. Even more. Being a vanguard and having the charge ability made it easier though. Best weapons for Soldier Shepard? Pathagreus 11 years ago #11. One of the main abilities of EDI. For many weapons with large magazine capacities that doesn't make much difference, but for high-damage weapons with small magazines these mods can let them fire much more often. Primarch Fedorian of the Turian Hierarchy has called a war summit that presents an opportunity for the Alliance to request help building the Crucible. It was a tough choice to put the Locust as the second best SMG in Mass Effect 3, but here it is. But in Weapon Upgrades console the upgrades only go to V, not X. Plus you can match with Garrus. Skill. Here are the stats that I recommend prioritizing for Vanguard build in Mass Effect 3: Power Recharge Speed - the most important thing to improve as it will allow to combo Biotic Charge much faster. Garrus and Ashely are one of Mass Effect's best squads in combat. ago. If you miss a Weapon or an item required for a quest, they'll be available to buy in a. Note D: Any weapon mod can be considered. Best James Builds in Mass Effect 3: Legendary Edition. Not the best weapon choice for this "build". Here, you’ll find details on the best abilities to pick, the best weapons to equip, and you’ll find what armor works best for the build. Generally, the best Shotgun Mods in Mass Effect 3 will enhance accuracy, weapon and melee damage, and carry weight. SMGs generally have low accuracy and damage per shot, offset by their thermal clip size and rate of fire. Soldiers get improved health, can train in the use of all weapon types, start with the ability to use medium armor, and can specialize in heavy armor. It will increase the damage of the backfire effect that happens about 1. 2. Graal Spike Thrower in multiplayer. And the Scorpion or Arc Pistol for biotics. 5. This guide includes a build for the Sentinel, as well as recommended Squad Members. Power Damage - increase power damage. It allows Shepard to choose a specialization between. M-25 Hornet. Take Weapon Damage and Assault Rifles upgrade. After the Reapers obliterated the Prothean Empire's warships, the Prothean resistance was forced to develop weapons that did not rely on intact supply lines. This seemed to pretty much be the norm. This is a pack of high resolution weapons textures for Mass Effect 3. The Holger 26 is another great weapon for MW3 Zombies. 50 caliber sniper, and much like. Alliance Officer is Kaidan’s passive skill line, at the final upgrade you’ll receive +20% Weapon Damage, and +30% Tech Damage. Overload is one of the most useful. Last update: 30. Since the reducer tries to limit all motion by the weapon, marksmen do not engage it while. Overall, they've got great utility and let you more effectively cover all bases with less. Tech powers: incinerate (as stated above) Amo powers: Armor piercing ammo (75%dm) is actually the best against it, but if your going with a class with no ammo powers (adept/engeneer) i'd go for the warp (68% dm arm and health, 88%dmg to barriers - best ammo power of me3). The mass effect 3 System does not encourage carrying a lot of guns. M-7 Lancer has weapon cooldown/no-clip like the Prothean Rifle, high damage and solid accuracy. Order. syneofeternity • 12 yr. ago. The Sentinel is a core class in Mass Effect 3. An infiltrator should be using their sniper rifle unless they're being mobbed up close, in which case the Hurricane is a great backup weapon. Last Update: 05 May 2018. Black widow is really good, but heavy, so on my sniper I took the valiant. The optimal mods to choose from include: Shotgun Smart Choke: Increases accuracy by 30% or more. Many items can be found during missions while others can be purchased from the various merchants on the Citadel and a few other select locations. This passive ability provides all the bonuses the Sentinel build needs: Power damage and weapon damage bonuses. The blast seems to freeze multiple enemies. One of the main abilities of EDI. 10. Many fans who choose Engineer elect to use Assault. Distribute the remaining points as you see fit. True. Many items can be found during missions while others can be purchased from the various merchants on the Citadel and a few other select locations. Assault Rifle - Cerberus Harrier or Particle Rifle, Typhoon is good for Squadmates. The Weapon Legendary Pack consolidates the following mods from the OT Mass Effect 3 mods: - The Automatic Valkyrie: Modifies the Valkyrie to fire on automatic, The Slim N7 Typhoon which removes the faceshield and introduces Navy/Classic M8 Avenger appearance - Includes optional improved weapon handling changes to the Valkyrie and. Rank 4-Influence. You could essentially rely on charge and nova spam to. It was initially created for conflict on the low-gravity world Amar and is great for firing at long range. Legendary Edition: All content for the Mass Effect trilogy that. -. The Black Widow, Krysae and Javelin are very powerful sniper rifles. Gave Paladin to Kaidan (with power magnifier too). HMWSR X - Snowblind Rounds X, Rail Extension VII, Rail Extension VII – Again, Snowblind rounds slow rate of fire by 40% and increase damage by 28% this works wonders for High damage slow firing weapons like the HMWSR. (The Black Widow costs $125k to buy, the Executioner has to reload after every shot, the Acolyte has to charge to fire, and the Falcon essentially requires NG+ to use. Until you get the Talon (Citadel coup), however, I tended to use the Scorpion, as those mini-mines are really useful for disrupting enemies you aren't able to charge yet. What are the best squadmate weapons? I figured I might start up another insanity run later. This page covers a list of all the classes that are available in the game, as well as relevant information to better. Rank 1 - This ammo's payload of supercooled subatomic particles can snap-freeze a target in place, making it vulnerable to extra damage. Assault rifles refer to both the weapon type and the combat-oriented talent available only to. Michotic 10 years ago #2. The Alliance wanted to reduce the reload time of the original Widow rifle, without sacrificing its stopping power. I tend to give Liara and Javik the Acolyte Pistol – it's fantastic versus shields, which they. Each weapon in Mass Effect 3 supports two mods, though certain mods cannot be combined. heavy pistol. We take the first three levels for bonus recharge time and increased damage. If you wish to increase Dark Channel damage take Power Damage upgrades. It really ain't needed. Gameplay of the M-12 Locust. That or I just give them the gimmicky stuff like the Chakram launcher, that Salarian gun, or the Prothean Rifle- good for some yuks. Because of this, there are many people who will claim that the Adept is the worst class to use on Hardcore and Insanity. Get Damage, Headshots, and Damage upgrades. Overview. . Furthermore, squadmates will never charge a weapon; they will only fire uncharged shots. M-76 Revenant gameplay. With its +10% power recharge speed, +20% shields, and +30% power damage, it is perfect for support classes. Me3. Tech Mastery Lv 3. To successfully fight Banshees in Mass Effect 3, players will need to spec Shepard and their squadmates to ensure they can successfully break through a Banshee's defenses. In Mass Effect 3, Warp is also one of the best powers to use for power combos and can be combined with Biotic, tech, and combat powers to deal devastating damage. Piranha (Shotgun) - One of my personal favorite shotguns,. The Cerberus Ajax armor is the other armor that is available for free from the beginning of the game, you just need to equip it in the Normandy. ENgineer's class passive ability.